Q: What is Superstruct?
A: Superstruct is the world's first massively multiplayer forecasting game. By playing the game, you'll help us chronicle the world of 2019--and imagine how we might solve the problems we'll face. Because this is about more than just envisioning the future. It's about making the future, inventing new ways to organize the human race and augment our collective human potential.
Q: Why should I play Superstruct?
A: Here are some of our favorite reasons: Because you're curious about the future, because you want to make friends and collaborators all over the planet, because you want to learn how to become a future forecaster, and because you want to change the world.
Q: What does "superstruct" mean?
Su`per`struct´ v. t. 1.To build over or upon another structure; to erect upon a foundation.
Superstructing is what humans do. We build new structures on old structures. We build media on top of language and communication networks. We build communities on top of family structures. We build corporations on top of platforms for manufacturing, marketing, and distribution. Superstructing has allowed us to survive in the past and it will help us survive the super-threats.
Q: Who can play Superstruct?
Everyone! The more players, the better the collective forecast.
Q: How do I play Superstruct?
A: Superstruct is played on forums, blogs, videos, wikis, and other familiar online spaces. We show you the world as it might look in 2019. You show us what it's like to live there. Bring what you know and who you know, and we'll all figure out how to make 2019 a world we want to live in.
Q: What should I do first?
To get started, check out our How to Play guide--complete with the seven missions you need to complete to "win" at Superstruct, and the seven secrets that will turn you into an amazing Superstruct player.
Q: Who is making Superstruct?
A: Superstruct is being developed by the Ten-Year Forecast team at the Institute for the Future, a not-for-profit think tank based in Palo Alto, California.
Project leads include TYF director Kathi Vian, scenario director Jamais Cascio, and game director Jane McGonigal.
Our Superthreat Guides are ten amazing futurists, writers, researchers and gamers from around the world--each Superthreat has two guides on hand to help you as you explore the future. And our excellent advisory board is made up of more than twenty-five experts from different industries and countries on all six continents to help inform our global collective forecast. Click here to meet the entire Superstruct team.
Q: When can I play Superstruct?
A: The game starts October 6, 2008, and it will last for six weeks. Top Superstructure Honors will be given out by our celebrity game masters' favorite superstructures at the end of the game, on November 17. Find out who the celebrities are and what honors you can win here!
Q: What happens when the game is over?
A: The Ten Year Forecast team at the Institute for the Future will analyze the player-created game content. We'll prepare an official Superstruct Report featuring our top collective insights about the year 2019, and the best tactics for superstructing society. Highlights from the report will be emailed to all registered Superstruct players in April 2009. Meanwhile, the Superstruct site will stay live and open to the public as an immersive archive, so you can continue to show your friends, family and colleagues the future you helped invent.
"Make it believable! We want to imagine what the future might REALLY be like. So always make your best guess about what could actually happen in the year 2019. Superstruct isn't about fantasy or off-the-wall science-fiction. It's about the world we might really live in someday. So have fun and use your imagination – but make it believable, too."
This game is a live experiment. It runs for just six short weeks, and then it's over.
The "Power Struggle" threat is the one that most closely deals with energy. But the game's scenario seems to assume that renewables are adequate to replace fossil fuels.
I haven't played it yet, but I would imagine that you could go in and foist your peak oiler view on the game somehow if you wanted. Seems pretty flexible. _________________ "May you live in interesting times"
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